Aralays
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Joined: 5/23/2005
Country: Germany
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You found an item which has an Latent Effect on it? Or did you get an item and while you used it something strange happened? Well, then it may be an Hidden Effect. Here you find all information about latent and hidden effects you need to know Latent Effects: Latent effects are listed on the description of an item, but are not active all the time. They have to be triggered to activate and then stay active for a certain amount of time or until the trigger disappears. Hidden Effects:
Hidden effects are not listed on the description of an item, so this effect is hidden from the players. A Hidden effect may be permanent active or it may be necessary to trigger it like a latent effect.
Note: I will not list HQ-items seperately in my guide. They have most of the time the same latent/hidden effect as the NQ-items but the effect is stronger (normally by +1 point of whatever). In one case - the Rasetsu Armour Set - the HQ-version turns the latent effect in a normal permanent effect and in the case of the elemental staves the hidden effect is 50% stronger and not just 1 point. Subjob-triggered effects: These latent effect-items are always active as long as you have a certain subjob activated: The effect is permanently active until the subjob is changed. All items are equipable by every job and every race. For each subjob there are an earring, a mantle, a shield and a belt, except for BLU/COR/PUP which just gives a mantle and an earring (and they are Lv.60 instead of Lv.30) and DNC/SCG which don't have these items. | BLM | Wizard's Earring (Elemental Skill +5) | Wizard's Mantle (MP-Recovery +1) | Wizard's Shield (STR +2) | Staff Belt (Staff Skill +5) | | BLU | Immortal's Earring (Blue Magic Skill +5) | Immortal's Cape ("Resist Sleep" up) | --- | --- | | BRD | Singer's Earring (Evasion +5) | Singer's Mantle (“Resist Silence” up) | Singer's Shield (Parrying Skill +5) | Song Belt (Singing Skill +5) | | BST | Trimmer's Earring (Accuracy +5) | Trimmer's Mantle (“Resist Slow” up) | Trimmer's Aspis (MND +2) | Pick Belt (Axe Skill +5) | | COR | Pirate's Earring (Ranged Attack +5) | Pirate's Cape ("Resist Paralyze" up) | --- | --- | | DRG | Wyvern Earring (Haste +5%) | Wyvern Mantle (Attack +6) | Wyvern Targe (Haste +1%) | Lance Belt (Polearm Skill +5) | | DRK | Killer's Earring ( Attack +5) | Killer's Mantle (Dark Magic +5) | Killer's Targe (MP +5, CHR +2) | Scythe Belt (Scythe Skill +5) | | MNK | Wrestler's Earring (HP +30) | Wrestler's Mantle (“Martial Arts” up) | Wrestler's Shield (INT +2) | Cestus Belt (Hand-to-Hand Skill +5) | | NIN | Genin Earring (Agility +4) | Genin Mantle (“Resist Blind” up) | Genin Aspis (Attack +5) | Sarashi (“Dual Wield” up) | | PLD | Esquire Earring ( Def +5) | Esquire Mantle (“Undead Killer” up) | Varlet Targe (Agility+2) | Shield Belt (Shield Skill +5) | | PUP | Busker's Earring (Guarding Skill +5) | Busker's Cape (Enmity -2) | --- | --- | | RDM | Warlock's Earring (MP-Recovery +1) | Warlock's Mantle (“Fast Cast” up) | Warlock's Shield (HP / MP +7) | Rapier Belt (Sword Skill +5) | | RNG | Beater's Earring (Ranged Accuracy +3) | Beater's Mantle (“Rapid Shot” up) | Beater's Aspis (Evasion +2) | Gun Belt (Marksmannship +5) | | SAM | Ashigaru Earring (Parry +5) | Ashigaru Mantle (“Resist Blind” up) | Ashigaru Targe (Throwing Skill +5) | Katana Belt (“Store TP” +5) | | SMN | Magician's Earring (MP +30) | Magician's Mantle (Summoning Skill +5) | Magician's Shield (HP +10, MP +5) | Avatar Belt (Perpetuation Cost -2) | | THF | Pilferer's Earring (DEX +2) | Pilferer's Mantle (Evasion +4) | Pilferer's Aspis (Shield Skill +5) | Dagger Belt (Dagger Skill +5) | | WAR | Mercenary's Earring (VIT +2) | Mercenary's Mantle (Enmity -1) | Mercenary's Targe (HP +5, MP +10) | Axe Belt (Great Axe Skill +5) | | WHM | Healer's Earring (Enmity -1) | Healer's Mantle (“Magic Def Bonus” up) | Healer's Shield (DEX +2) | Mace Belt (Club Skill +5) |
HP-triggered effects: These effects are triggered by having ones HP above/equal or under/equal a certain percentage. | Amanojaku (Katana) | HE: damage +1 | triggered for every full 9% HP missing | the maximum bonus is dmg+11 at 1% HP left | | Avengers (Hand-to-Hand) | HE: Accuracy up | triggered by decreasing HP | the effect scales with the amount of missing HP | | Horrent Mace (Club) | LE: Att/Acc +10 | triggered by red HP (≤ 25%) | --- | | Valiant Knife (Dagger) | HE: damage +1 | triggered for every full 9% HP missing | the maximum bonus is dmg+11 at 1% HP left |
| Berserker's Torque | LE: Regain (1 tp%/Tick) | triggered by auto-attack | drains 50 HP/Tick, can be prevented by Stoneskin | | Carapace Breastplate | LE: Att +12, Def +44 | triggered by red HP (≤ 25%) | --- | | Carapace Gauntlets | LE: Att +8, Def +16 | triggered by yellow HP (≤ 75%) | --- | | Carapace Helm | LE: Att +10, Def +23 | triggered by orange HP (≤ 50%) | --- | | Hercules Ring | LE: Regen (3 HP/Tick), Refresh (1 HP/Tick) | triggered by orange HP (≤ 50%) | --- | | Muscle Belt | LE: Regen (1 HP/Tick), Counter +1 | triggered by orange HP (≤ 50%) | --- | | Parade Gorget | LE: Refresh (1 MP/Tick) | triggered by HP > 85% | --- | | Rasetsu Hakama | LE: Counter +1 | ??? | possible trigger: red HP (≤ 25%) and tp% under 100% | | Rasetsu Jinpachi | LE: Counter +1 | ??? | possible trigger: red HP (≤ 25%) and tp% under 100% | | Rasetsu Samue | LE: Counter +1 | ??? | possible trigger: red HP (≤ 25%) and tp% under 100% | | Rasetsu Sune-Ate | LE: Counter +1 | ??? | possible trigger: red HP (≤ 25%) and tp% under 100% | | Rasetsu Tekko | LE: Counter +1 | ??? | possible trigger: red HP (≤ 25%) and tp% under 100% | | Unicorn Cap | LE: STR +4 | HP > 70% | --- | | Unicorn Harness | LE: VIT +6 | HP > 71% | --- | | Unicorn Leggins | LE: Haste +3% | HP > 75% | --- | | Unicorn Mittens | LE: Att +7 | HP > 75% | --- | | Unicorn Subligar | LE: Eva +3 | HP > 75% | --- |
tp%-triggered effects: These effects are triggered by having ones tp% above/equal or under/equal a certain percentage. | Blau Dolch (Dagger) | LE: Dmg 33, Att +16, Acc +5 | triggered by < 100% TP | --- | | Maneater (Axe) | LE: Dmg 49, Att +18, Acc +5 | triggered by < 100% TP | --- | | Onimaru (Great Katana) | LE: Dmg 83, Att +18, Acc +5 | triggered by < 100% TP | --- | | Perdu Bow (Bow) | LE: Dmg 42, R. Att +15, R. Acc +5 | triggered by < 100% TP | --- | | Perdu Blade (Katana) | LE: Dmg 32, Att +10, Acc +5 | triggered by < 100% TP | --- | | Perdo Crossbow (Marksmanship) | LE: Dmg 39, R. Att +15, R. Acc +5 | triggered by < 100% TP | --- | | Perdu Hanger (Sword) | LE: Dmg 44, Att +15, Acc +5 | triggered by < 100% TP | --- | | Perdu Sickle (Scythe) | LE: Dmg 93, Att +14, Acc +5 | triggered by < 100% TP | --- | | Perdu Staff | LE: Dmg 66, Att +15, Acc +5 | triggered by < 100% TP | --- | | Perdu Sword | LE: Dmg 84, Att +10, Acc +5 | triggered by < 100% TP | --- | | Perdu Voulge | LE: Dmg 96, Att +10, Acc +5 | triggered by < 100% TP | --- | | Perdu Wand (Club) | LE: Dmg 39, Att +15, Acc +5 | triggered by < 100% TP | --- | | Stone-splitter (Staff) | LE: Dmg 71, Att +24, Acc +5 | triggered by < 100% TP | --- | | Wagh Baghnakhs (Hand-to-Hand) | LE: Dmg +18, Att +14, Acc +5 | triggered by < 100% TP | --- |
Note: because the tp% are reset to 0 before a weaponskill is executed, the latent effect is active during the weaponskill. | Hachiman Hakama | LE: R. Att +7 | triggered by ≥ 100% TP | --- | | Hachiman Jinpachi | LE: Double Attack +2% | triggered by ≥ 100% TP | --- | | Hachiman Kote | LE: Attack +10 | triggered by ≥ 100% TP | --- |
HP/tp%-triggered effects: These effects are triggered by having ones tp% AND HP or under/equal a certain percentage. If just one of the two conditions is met, the latent effect is not acive. | Caitiff's Socks | LE: Flee | triggered by being hit by an enemy | works just by ≤ 25% HP and < 100% TP | | Conjurer's Earring | LE: Damage Taken -20% | triggered by ≤ 25% HP and < 100% TP | --- | | Conjurer's Ring | LE: Avatar Perpetuation Cost -1 | triggered by ≤ 75% HP and < 100% TP | --- | | Drake Earring | LE: Double Attack +5% | triggered by ≤ 25% HP and < 100% TP | --- | | Drake Ring | LE: Enhances Jump Effect | triggered by ≤ 75% HP and < 100% TP | --- | | Fencer's Earring | LE: Magic Damage Taken -30% | triggered by ≤ 25% HP and < 100% TP | --- | | Fencer's Ring | LE: Enspell Damage +5 | triggered by ≤ 75% HP and < 100% TP | --- | | Guardian's Earring | LE: Spell Interruption Rate -30% | triggered by ≤ 25% HP and < 100% TP | --- | | Guardian's Ring | LE: Shield Bash +10 | triggered by ≤ 75% HP and < 100% TP | --- | | Kampfer Earring | LE: Counter +5 | triggered by ≤ 25% HP and < 100% TP | --- | | Kampfer Ring | LE: Counter +2 | triggered by ≤ 75% HP and < 100% TP | --- | | Medicine Earring | LE: Damage Taken -30% | triggered by ≤ 25% HP and < 100% TP | --- | | Medicine Ring | LE: Cure Potency +10% | triggered by ≤ 75% HP and < 100% TP | --- | | Minstrel's Earring | LE: Physical Damage Taken -30% | triggered by ≤ 25% HP and < 100% TP | --- | | Minstrel's Ring | LE: Song Spellcasting Time -2 | triggered by ≤ 75% HP and < 100% TP | --- | | Rogue's Earring | LE: Evasion +15 | triggered by ≤ 25% HP and < 100% TP | --- | | Rogue's Ring | LE: Steal +2 | triggered by ≤ 75% HP and < 100% TP | --- | | Ronin Earring | LE: Magic Damage Taken -20% | triggered by ≤ 25% HP and < 100% TP | --- | | Ronin Ring | LE: Accuracy +5 | triggered by ≤ 75% HP and < 100% TP | --- | | Shinobi Earring | LE: Haste +20% | triggered by ≤ 25% HP and < 100% TP | --- | | Shinobi Ring | LE: Haste +4% | triggered by ≤ 75% HP and < 100% TP | --- | | Slayer's Earring | LE: Physical Damage Taken -20% | triggered by ≤ 25% HP and < 100% TP | --- | | Slayer's Ring | LE: Weapon Bash +10 | triggered by ≤ 75% HP and < 100% TP | --- | | Soldier's Earring | LE: Double Attack +2% | triggered by ≤ 25% HP and < 100% TP | --- | | Soldier's Ring | LE: Def +20% | triggered by ≤ 75% HP and < 100% TP | --- | | Sorcerer's Earring | LE: Damage Taken -30% | triggered by ≤ 25% HP and < 100% TP | --- | | Sorcerer's Ring | LE: Magic Attack Bonus +10 | triggered by ≤ 75% HP and < 100% TP | --- | | Tamer's Earring | LE: Increases Tame Success Rate | triggered by ≤ 25% HP and < 100% TP | --- | | Tamer's Ring | LE: Killer Effects +3 | triggered by ≤ 75% HP and < 100% TP | --- | | Tracker's Earring | LE: Physical Damage Taken -30% | triggered by ≤ 25% HP and < 100% TP | --- | | Tracker's Ring | LE: Enmity -2 | triggered by ≤ 75% HP and < 100% TP | --- |
Effects influenced by Weaponskill-Points : These effects are either triggered or deactivated by getting a certain number of weaponskill-points: 1 point for doing a weaponskill 2 points for doing a weaponskill which creates a Lv.1-Renkei 3 points for doing a weaponskill which creates a Lv.2-Renkei 5 points for doing a weaponskill which creates a Lv.3-Renkei
These weapons are part of the quests which are done to aquire the quested weaponskills of the according-weapontype. During the quest you need to do enough weaponskills to deactivate the Latent Effect. | Axe of Trials | LE: HP +20, vs. Earth +10, vs. Water +10 | triggered by < 300 weaponskill-points | | Bow of Trials | LE: HP +20, vs. Wind +10, vs. Thunder +10 | triggered by < 300 weaponskill-points | | Club of Trials | LE: HP +10, MP +10, vs. Earth +10, vs. Water +10 | triggered by < 300 weaponskill-points | | Dagger of Trials | LE: HP +20, vs. Ice +10, vs. Earth +10 | triggered by < 300 weaponskill-points | | Gun of Trials | LE: HP +20, vs. Earth +10, vs. Water +10 | triggered by < 300 weaponskill-points | | Knuckles of Trials | LE: HP +20, vs. Earth +10, vs. Water +10 | triggered by < 300 weaponskill-points | | Kodachi of Trials | LE: HP +20, vs. Fire +10, vs. Light +10 | triggered by < 300 weaponskill-points | | Pick of Trials | LE: HP +20, vs. Wind +10, vs. Thunder +10 | triggered by < 300 weaponskill-points | | Pole of Trials | LE: HP +10, MP +10, vs. Fire +10, vs. Light +10 | triggered by < 300 weaponskill-points | | Sapara of Trials | LE: HP +20, vs. Fire +10, vs. Wind +10 | triggered by < 300 weaponskill-points | | Scythe of Trials | LE: HP +20, vs. Thunder +10, vs. Light +10 | triggered by < 300 weaponskill-points | | Spear of Trials | LE: HP +20, vs. Water +10, vs. Dark +10 | triggered by < 300 weaponskill-points | | Sword of Trials | LE: HP +20, vs. Ice +10, vs. Earth +10 | triggered by < 300 weaponskill-points | | Tachi of Trials | LE: HP +20, vs. Ice +10, vs. Dark +10 | triggered by < 300 weaponskill-points |
These weapons are dropped from various BCNMs and their Latent Effect activates after a certain amount of weaponskill-points is aquired. | Coffinmaker | LE: Dmg 40, Critical Hite Rate +6% | triggered by ≥ 500 weaponskill-points | | Destroyers | LE: Dmg +18, Critical Hite Rate +6% | triggered by ≥ 500 weaponskill-points | | Dissector | LE: Dmg 36, Critical Hite Rate +6% | triggered by ≥ 500 weaponskill-points | | Expunger | LE: Dmg 39, Critical Hite Rate +6% | triggered by ≥ 500 weaponskill-points | | Gondo-Shizunori | LE: Dmg 85, Critical Hite Rate +6% | triggered by ≥ 500 weaponskill-points | | Gravedigger | LE: Dmg 87, Critical Hite Rate +6% | triggered by ≥ 500 weaponskill-points | | Heart Snatcher | LE: Dmg 30, Critical Hite Rate +6% | triggered by ≥ 500 weaponskill-points | | Michishiba | LE: Dmg 78, Critical Hite Rate +6% | triggered by ≥ 500 weaponskill-points | | Morgenstern | LE: Dmg 40, Critical Hite Rate +6% | triggered by ≥ 500 weaponskill-points | | Rampager | LE: Dmg 87, Critical Hite Rate +6% | triggered by ≥ 500 weaponskill-points | | Retributor | LE: Dmg 46, Critical Hite Rate +6% | triggered by ≥ 500 weaponskill-points | | Senjuinrikio | LE: Dmg 38, Critical Hite Rate +6% | triggered by ≥ 500 weaponskill-points | | Subduer | LE: Dmg 85, Critical Hite Rate +6% | triggered by ≥ 500 weaponskill-points | | Thyrsusstaff | LE: Dmg 65, Critical Hite Rate +6% | triggered by ≥ 500 weaponskill-points |
Effects influencing Magic: | Fire / Vulcan's Staff | HE: Fire Magic - Accuracy & Attack +10% / +15%, Fire Spirit & Ifrit - Perpetuation Cost -2 / -3 Ice Magic - Accuracy & Attack -10% / -15%, Ice Spirit & Shiva - Perpetuation Cost +2 / +3 | triggered by equipping | --- | | Ice / Aquilo's Staff | HE: Ice Magic - Accuracy & Attack +10% / +15%, Ice Spirit & Shiva - Perpetuation Cost -2 / -3 Wind Magic - Accuracy & Attack -10% / -15%, Wind Spirit & Garuda - Perpetuation Cost +2 / +3 | triggered by equipping | --- | | Wind / Auster's Staff | HE: Wind Magic - Accuracy & Attack +10% / +15%, Wind Spirit & Garuda - Perpetuation Cost -2 / -3 Earth Magic - Accuracy & Attack -10% / -15%, Earth Spirit & Titan - Perpetuation Cost +2 / +3 | triggered by equipping | --- | | Earth / Terra's Staff | HE: Earth Magic - Accuracy & Attack +10% / +15%, Earth Spirit & Titan - Perpetuation Cost -2 / -3 Thunder Magic - Accuracy & Attack -10% / -15%, Thunder Spirit & Ramuh - Perpetuation Cost +2 / +3 | triggered by equipping | --- | | Thunder / Jupiter's Staff | HE: Thunder Magic - Accuracy & Attack +10% / +15%, Thunder Spirit & Ramuh - Perpetuation Cost -2 / -3 Water Magic - Accuracy & Attack -10% / -15%, Water Spirit & Leviathan - Perpetuation Cost +2 / +3 | triggered by equipping | --- | | Water / Neptune's Staff | HE: Water Magic - Accuracy & Attack +10% / +15%, Water Spirit & Leviathan - Perpetuation Cost -2 / -3 Fire Magic - Accuracy & Attack -10% / -15%, Fire Spirit & Ifrit - Perpetuation Cost +2 / +3 | triggered by equipping | --- | | Light / Apollo's Staff | HE: Light Magic - Accuracy & Attack +10% / +15%, Light Spirit & Carbuncle - Perpetuation Cost -2 / -3, Charm +10% / +15% Dark Magic - Accuracy & Attack -10% / -15%, Dark Spirit & Fenrir & Diabolos - Perpetuation Cost +2 / +3 | triggered by equipping | --- | | Dark / Pluto's Staff | HE: Dark Magic - Accuracy & Attack +10% / +15%, Dark Spirit & Fenrir & Diabolos - Perpetuation Cost -2 / -3 Light Magic - Accuracy & Attack -10% / -15%, Light Spirit & Carbuncle - Perpetuation Cost +2 / +3, Charm -10% / -15% | triggered by equipping | --- |
odorous knife / +1 Ara is dead now ... Ara needs sleep ... Ara is happy he has no university tomorrow and can sleep long -_-;
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< Message edited by Aralays -- 1/20/2008 3:19:06 PM >
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A multitude of informations about the world we play in: Vana'diel Fun and Excitement in the wonderous world of FFXI (BLU, Chocobos, Fellowship, Latent Effekts, Moghancement, Mysteries, Pankration, Renkei)
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